Egyptian Naval Units

Fishing Boat

Fishing Boats gather food from fish patches in the ocean. Like farms, fish patches are infinite, but only one fish boat can use one fish patch. Fishing is a cheaper source of food than farming, but harder to defend from enemies.

Like Egyptian laborers, Egyptian Fishing Boats gather 10% slower than their norse and greek counterparts, however Egyptian fishing boats can also build docks, outposts and lighthouses.
 

Age: Archaic
Trained at: Dock
Weak against: Everything

Statistics

Cost: 50
Population: 1
HP: 120
Hack Armor:
60%
Pierce Armor: 50%
Crush Armor: 5%
Speed: 4.8
Line of sight: 20
Training time: 14 seconds


Improvements

Dock technologies
  • Purse Seine Gather food 30% faster
  • Salt Amphora Gather food 40% faster, carry twice as much
  • Conscript Sailors Trains 20% faster

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Transport Ship

Transport ships carry 10 land units over water. They are easily destroyed if not escorted by friendly units, and will lose their precious cargo if sunk.
 

Age: Classical
Trained at: Dock
Weak against: Everything

Statistics

Cost: 120
Population: 2
HP: 180
Hack Armor:
40%
Pierce Armor: 80%
Crush Armor: 5%
Speed: 5.3
Line of sight: 14
Training time: 19 seconds


Improvements

Dock technologies:
  • Enclosed Deck Carries 20 units
  • Conscript Sailors Trains 20% faster

Armory technologies:

  • Copper/Bronze/Iron Mail -10% hack/crush vulnerability
  • Copper/Bronze/Iron Shields -10% pierce vulnerability

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Kebenit

The Kebenit is the Egyptian arrow type ship. It counters ramming ships.
 

Age: Classical
Trained at: Dock
Strong against: Ramming Ships
Weak against: Siege Ships

Statistics

Cost: 100 50
Population: 2
Pierce Damage: 6 x 3 arrows
   Damage x3 vs Transports
Range: 12
HP:
290
Hack Armor:
30%
Pierce Armor: 20%
Crush Armor: 10%
Speed: 6.0
Line of sight: 24
Training time: 14 seconds


Improvements

Dock technologies:
  • Cladding +10% attack, +20% HP, +4 range
  • Conscript Sailors Trains 20% faster

Armory technologies:

  • Copper/Bronze/Iron Weapons +10% attack
  • Copper/Bronze/Iron Mail -10% hack/crush vulnerability
  • Copper/Bronze/Iron Shields -10% pierce vulnerability
  • Burning Pitch +15% attack, Damage x3 vs buildings
    Worship Osiris to access this technology:
  • Funeral Barge Damage x2 vs Arrow Ships

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Ramming Galley

The Ramming Galley is the Egyptian ramming type ship, and counters siege ships. Ramming ships are also good against naval myth units.
 

Age: Classical
Trained at: Dock
Strong against: Siege Ships, Naval MU's
Weak against: Arrow Ships

Statistics

Cost: 100 50
Population: 2
Hack Damage: 20
HP: 240
Hack Armor:
20%
Pierce Armor: 20%
Crush Armor: 75%
Speed: 7.0
Line of sight: 16
Training time: 12 seconds


Improvements

Dock technologies:
  • Reinforced Hull +10% attack, +10% HP
  • Conscript Sailors Trains 20% faster

Armory technologies:

  • Copper/Bronze/Iron Weapons +10% attack
  • Copper/Bronze/Iron Mail -10% hack/crush vulnerability
  • Copper/Bronze/Iron Shields -10% pierce vulnerability

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War Barge

The War Barge is the Egyptian siege type ship. It not only counters arrow ships but is also effective at taking out shoreline fortifications due to its long range and high attack.
 

Age: Classical
Trained at: Dock
Strong against: Arrow Ships, Buildings
Weak against: Ramming Ships

Statistics

Cost: 100 100
Population: 3
Crush Damage: 6 x 4 arrows
   Damage x0.5 vs Buildings
Range: 18
HP:
480
Hack Armor:
10%
Pierce Armor: 50%
Crush Armor: 10%
Speed: 4.8
Line of sight: 24
Training time: 17 seconds


Improvements

Dock technologies:
  • Naval Oxybeles +10% attack, +10% HP, +12 range, x1.5 damage vs buildings
  • Conscript Sailors Trains 20% faster

Armory technologies:

  • Copper/Bronze/Iron Weapons +10% attack
  • Copper/Bronze/Iron Mail -10% hack/crush vulnerability
  • Copper/Bronze/Iron Shields -10% pierce vulnerability
    Worship Sekhmet to access this technology:
  • Stones of Red Linen +20% attack

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