Greek Land Units

Villager

Villagers are essential to gathering resources that will fund your army, and building structures to expand your empire. A strong empire has many villagers. In times of emergency, villagers are able fighters, but they are best left to what they do well - gathering resources and constructing buildings.
 

Age: Archaic
Trained at: Town Center
Weak against: Everything Everything

Statistics

Cost: 50
Population: 1
Hack Damage: 8
  Damage x2.5 vs Towers
HP: 65
Hack Armor:
25%
Pierce Armor: 35%
Crush Armor: 99%
Speed: 3.8 meters/second
Line of sight: 14 meters
Training time: 14 seconds


Bonuses

Worship Zeus to gain this bonus:
  • Gather favor 20% faster

Improvements

Storehouse technologies:
  • Pickaxe/Shaft Mine/Quarry Gather gold 10% faster, carry 50% more
  • Handaxe/Bowsaw/Carpenters Gather wood 10% faster, carry 50% more

Granary technologies:

  • Hunting Dogs Gather food from hunting 30% faster
  • Husbandry Gather food from herd animals 20% faster, carry twice as much
  • Plow/Irrigation/Flood Control Gather food from farming 10% faster

Worship Aphrodite to access these technologies:

  • Golden Apples Gather favor 15% faster
  • Divine Blood Construct buildings 20% faster, move 20% faster, carry 10 more food, wood and gold

Worship Dionysus to access this technology:

  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

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Hoplite
Hoplites are the basic Greek infantry unit. They are very tough compared to other infantry, but also fairly slow. Hoplites are good against cavalry and other melee units.
 
Age: Classical
Trained at: Academy

Strong against:
  Hippikons
  Prodromos
  Spearmen
  Camelry
  War Elephants
  Raiders
  Ulfsarks
  Jarls
  Huskarls
  Hersir
 

Weak against:
  Toxotes
  Hypaspists
  Axemen
  Chariot Archers
  Throwing Axemen

Statistics

Cost: 50 40
Population: 2
Hack Damage: 8
HP: 115
Hack Armor:
35%
Pierce Armor: 15%
Crush Armor: 99%
Speed: 4.2 meters/second
Line of sight: 16 meters
Training time: 14 seconds

Bonuses

Worship Zeus to gain these bonuses:
  • +12% move rate
  • Damage x1.5 vs Buildings

Improvements

Academy technologies:
  • Medium Infantry +10% HP, +10% attack
  • Heavy Infantry Further +15% HP, +10% attack
  • Champion Infantry Further +20% HP, +10% attack
  • Levy/Conscript Infantry Trains 20% faster

Armory technologies:

  • Copper/Bronze/Iron Weapons +10% attack
  • Copper/Bronze/Iron Mail -10% hack vulnerability
  • Copper/Bronze/Iron Shields -10% pierce vulnerability

Worship Ares to access this technology:

  • Phobos Spear of Panic +10% attack

Worship Athena to access these technologies:

  • Sarissa -10% hack vulnerability
  • Aegis Shield -10% pierce vulnerability

Worship Dionysus to access this technology:

  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

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Toxotes

Toxotes are the basic greek ranged unit. They are good against infantry.
 

Age: Classical
Trained at: Archery Range

Strong against:
  Hoplites
  Hypaspists
  Prodromos
  Spearmen
  Axemen
  Ulfsarks
  Throwing Axemen
  Hersir
 

Weak against:
  Hippikons
  Peltasts
  Slingers
  War Elephants
  Raiders
  Huskarls
  Jarls

Statistics

Cost: 55 35
Population: 2
Pierce Damage: 6.5
  Damage x0.9 vs Raiders
Range: 15 meters
HP:
60
Hack Armor:
15%
Pierce Armor: 15%
Crush Armor: 99%
Speed: 4.0 meters/second
Line of sight: 19 meters
Training time: 15 seconds


Bonuses

Worship Hades to gain this bonus:
  • +10% attack
     

Improvements

Archery Range technologies:
  • Medium/Heavy/Champion Archers +10% HP, +10% attack, +1 LOS
  • Levy/Conscript Archers Trains 20% faster

Armory technologies:

  • Copper/Bronze/Iron Weapons +10% attack
  • Copper/Bronze/Iron Mail -10% hack vulnerability
  • Copper/Bronze/Iron Shields -10% pierce vulnerability
  • Burning Pitch Damage x3 vs buildings, Damage x1.5 vs ships

Worship Ares to access this technology:

  • Enyo's Bow of Horror +10% attack

Worship Dionysus to access these technologies:

  • Bacchanalia +5% HP

Worship Apollo to access these technologies:

  • Sun Ray +10% attack
  • Oracle +6 LOS

Worship Artemis to access this technology:

  • Shafts of Plague +15% attack

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Hippikon

Hippikons are the basic Greek cavalry unit. They are fast and very tough, but also expensive. Hippikons are good against archers.
 

Age: Classical
Trained at: Stable

Strong against:
  Toxotes
  Peltasts
  Hypaspists
  Slingers
  Axemen
  Chariot Archers
  Throwing Axemen
 

Weak against:
  Hoplites
  Spearmen
  Ulfsarks
  Prodromos
  Camelry

Statistics

Cost: 40 80
Population: 3
Hack Damage: 10
  Damage x1.25 vs Archers
HP: 150
Hack Armor:
10%
Pierce Armor: 25%
Crush Armor: 99%
Speed: 5.5 meters/second
Line of sight: 8 meters
Training time: 20 seconds (Reduced to 15 on advance to Heroic)


Bonuses

Worship Poseidon to gain this bonus:
  • -10% cost
     

Improvements

Stable technologies:
  • Medium Cavalry +10% HP, +10% attack
  • Heavy Cavalry Further +15% HP, +10% attack
  • Champion Cavalry Further +20% HP, +10% attack
  • Levy/Conscript Cavalry Trains 20% faster

Armory technologies:

  • Copper/Bronze/Iron Weapons +10% attack
  • Copper/Bronze/Iron Mail -10% hack vulnerability
  • Copper/Bronze/Iron Shields -10% pierce vulnerability

Worship Poseidon to access this technology:

  • Lord of the Horses +4 LOS

Worship Hermes to access this technology:

  • Spirited Charge +10% speed, attack

Worship Dionysus to access these technologies:

  • Thracian Horses +20% HP
  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

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Hypaspist

The Hypaspist is the Greek infantry counter. It is very powerful against other infantry, but nothing else.
 

Age: Heroic
Trained at: Academy

Strong against:
  Hoplites
  Spearmen
  Ulfsarks
  Huskarls
  Hersir

Weak against:
  Toxotes
  Hippikons
  Slingers
  War Elephants
  Chariot Archers
  Throwing Axemen
  Raiders
  Jarls

Statistics

Cost: 60 25
Population: 2
Hack Damage: 5
  Damage x 4.25 vs Infantry
  Damage x 4.25 vs Hersir
HP: 85
Hack Armor:
35%
Pierce Armor: 10%
Crush Armor: 99%
Speed: 4.3 meters/second
Line of sight: 16 meters
Training time: 9 seconds


Bonuses

Worship Zeus to gain this bonus:
  • Damage x1.5 vs Buildings
     

Improvements

Academy technologies:
  • Medium Infantry +10% HP, +10% attack
  • Heavy Infantry Further +15% HP, +10% attack
  • Champion Infantry Further +20% HP, +10% attack
  • Levy/Conscript Infantry Trains 20% faster

Armory technologies:

  • Copper/Bronze/Iron Weapons +10% attack
  • Copper/Bronze/Iron Mail -10% hack vulnerability
  • Copper/Bronze/Iron Shields -10% pierce vulnerability

Worship Ares to access this technology:

  • Deimos Sword of Dread +15% attack

Worship Athena to access this technology:

  • Aegis Shield -10% pierce vulnerability

Worship Dionysus to access this technology:

  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

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Peltast

The Peltast is the Greek archer counter. It is long ranged, and very powerful against other archers, but nothing else. Peltasts are also useful against Throwing Axemen, but not so much so as against archers.
 

Age: Heroic
Trained at: Archery Range

Strong against:
  Toxotes
  Slingers
  Chariot Archers
  Throwing Axemen
 

Weak against:
  Hippikons
  Hoplites
  Spearmen
  Camelry
  War Elephants
  Ulfsarks
  Raiders
  Jarls

Statistics

Cost: 60 20
Population: 2
Pierce Damage: 3
  Damage x4 vs Archers
  Damage x2 vs Throwing Axemen
Range: 16 meters
HP:
70
Hack Armor:
15%
Pierce Armor: 20%
Crush Armor: 99%
Speed: 4.0 meters/second
Line of sight: 20 meters
Training time: 9 seconds


Bonuses

Worship Hades to gain this bonus:
  • +10% attack
     

Improvements

Archery Range technologies:
  • Medium/Heavy/Champion Archers +10% HP, +10% attack, +1 LOS
  • Levy/Conscript Archers Trains 20% faster

Armory technologies:

  • Copper/Bronze/Iron Weapons +10% attack
  • Copper/Bronze/Iron Mail -10% hack vulnerability
  • Copper/Bronze/Iron Shields -10% pierce vulnerability
  • Burning Pitch Damage x3 vs buildings, Damage x1.5 vs ships

Worship Dionysus to access these technologies:

  • Bacchanalia +5% HP

Worship Apollo to access these technologies:

  • Sun Ray +10% attack
  • Oracle +6 LOS

Worship Artemis to access this technology:

  • Shafts of Plague +15% attack

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Prodromos

The Prodromos is Greek cavalry counter. It is fast and fairly tough, and very powerful against cavalry, but nothing else.
 

Age: Heroic
Trained at: Stable

Strong against:
  Hippikons
  Camelry
  War Elephants
  Raiders
  Jarls
 

Weak against:
  Hoplites
  Toxotes
  Spearmen
  Chariot Archers
  Ulfsarks
  Huskarls

Statistics

Cost: 70 40
Population: 3
Hack Damage: 6
  Damage x3 vs Cavalry
HP: 120
Hack Armor:
20%
Pierce Armor: 10%
Crush Armor: 99%
Speed: 6.0 meters/second
Line of sight: 16 meters
Training time: 10 seconds


Bonuses

Worship Poseidon to gain this bonus:
  • -10% cost
     

Improvements

Stable technologies:
  • Medium Cavalry +10% HP, +10% attack
  • Heavy Cavalry Further +15% HP, +10% attack
  • Champion Cavalry Further +20% HP, +10% attack
  • Levy/Conscript Cavalry Trains 20% faster

Armory technologies:

  • Copper/Bronze/Iron Weapons +10% attack
  • Copper/Bronze/Iron Mail -10% hack vulnerability
  • Copper/Bronze/Iron Shields -10% pierce vulnerability

Worship Poseidon to access this technology:

  • Lord of the Horses +4 LOS

Worship Hermes to access this technology:

  • Spirited Charge +10% speed, attack

Worship Dionysus to access these technologies:

  • Thracian Horses +20% HP
  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

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Myrmidon

The Myrmidon is an elite Greek infantry unit with a bonus against all Norse and Egyptian units. Like regular infantry, it is best used against cavalry and other melee units.
 

Age: Mythic
Trained at: Fortress

Strong against:
  Prodromos
  Spearmen
  Camelry
  War Elephants
  Raiders
  Ulfsarks
  Jarls
  Huskarls
  Hersir
 

Weak against:
  Toxotes
  Hypaspists
  Axemen
  Chariot Archers
  Throwing Axemen

Statistics

Cost: 70 50
Population: 2
Hack Damage: 10
  Damage x 1.5 vs Egyptian and Norse units
HP: 110
Hack Armor:
45%
Pierce Armor: 20%
Crush Armor: 99%
Speed: 4.0 meters/second
Line of sight: 16 meters
Training time: 14 seconds


Bonuses

Worship Zeus to gain this bonus:
  • Damage x1.5 vs Buildings
     

Improvements

Academy technologies:
  • Medium Infantry +10% HP, +10% attack
  • Heavy Infantry Further +15% HP, +10% attack
  • Champion Infantry Further +20% HP, +10% attack
  • Levy/Conscript Infantry Trains 20% faster

Armory technologies:

  • Copper/Bronze/Iron Weapons +10% attack
  • Copper/Bronze/Iron Mail -10% hack vulnerability
  • Copper/Bronze/Iron Shields -10% pierce vulnerability

Worship Athena to access this technology:

  • Aegis Shield -10% pierce vulnerability

Worship Dionysus to access this technology:

  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

Worship Hephaestus to access this technology:

  • Weapon of the Titans +20% attack

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Hetairoi

The Hetairoi is a cavalry unit that does additional damage to buildings. Like regular cavalry, it is also effective against archers and siege weapons.
 

Age: Mythic
Trained at: Fortress

Strong against:
  Buildings
  Toxotes
  Peltasts
  Slingers
  Chariot Archers
 

Weak against:
  Hoplites
  Prodromos
  Spearmen
  Camelry
  Ulfsarks
  Huskarls
  Jarls

Statistics

Cost: 60 100 (Actual cost 70F 50G, -10% for Poseidon bonus)
Population: 3
Hack Damage: 8
  Damage x 3.5 vs Buildings
HP: 110
Hack Armor:
10%
Pierce Armor: 40%
Crush Armor: 99%
Speed: 4.8 meters/second
Line of sight: 16 meters
Training time: 17 seconds


Bonuses

Worship Poseidon to gain this bonus:
  • -10% cost
     

Improvements

Stable technologies:
  • Medium Cavalry +10% HP, +10% attack
  • Heavy Cavalry Further +15% HP, +10% attack
  • Champion Cavalry Further +20% HP, +10% attack
  • Levy/Conscript Cavalry Trains 20% faster

Armory technologies:

  • Copper/Bronze/Iron Weapons +10% attack
  • Copper/Bronze/Iron Mail -10% hack vulnerability
  • Copper/Bronze/Iron Shields -10% pierce vulnerability

Worship Poseidon to access this technology:

  • Lord of the Horses +4 LOS

Worship Hermes to access this technology:

  • Spirited Charge +10% speed, attack

Worship Dionysus to access these technologies:

  • Thracian Horses +20% HP
  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

Worship Hephaestus to access this technology:

  • Weapon of the Titans +20% attack

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Gastraphetes

The Gastraphetes is a very long ranged archer. Like regular archers, it is good against infantry, but its unique attribute is its strength against buildings, making it something of a siege weapon.
 

Age: Mythic
Trained at: Fortress

Strong against:
  Buildings
  Hoplites
  Hypaspists
  Spearmen
  Axemen
  Ulfsarks
  Throwing Axemen
 

Weak against:
  Hippikons
  Peltasts
  Slingers
  War Elephants
  Camelry
  Raiders
  Huskarls
  Jarls

Statistics

Cost: 120 80
Population: 3
Pierce Damage: 8
Crush Damage: 6
Range: 24 meters
HP:
60
Hack Armor:
15%
Pierce Armor: 15%
Crush Armor: 99%
Speed: 3.8 meters/second
Line of sight: 28 meters
Training time: 14 seconds


Bonuses

Worship Hades to gain this bonus:
  • +10% attack
     

Improvements

Archery Range technologies:
  • Medium/Heavy/Champion Archers +10% HP, +10% attack, +1 LOS
  • Levy/Conscript Archers Trains 20% faster

Armory technologies:

  • Copper/Bronze/Iron Weapons +10% attack
  • Copper/Bronze/Iron Mail -10% hack vulnerability
  • Copper/Bronze/Iron Shields -10% pierce vulnerability
  • Burning Pitch Damage x3 vs buildings, Damage x1.5 vs ships

Worship Dionysus to access these technologies:

  • Bacchanalia +5% HP

Worship Apollo to access these technologies:

  • Sun Ray +10% attack
  • Oracle +6 LOS

Worship Artemis to access this technology:

  • Shafts of Plague +15% attack

Worship Hephaestus to access this technology:

  • Weapon of the Titans +20% attack

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Petrobolos
Unlike the Norse and Egyptians, who have only a melee siege weapon in the Heroic age, the Greeks have the long ranged Petrobolos. However, the Petrobolos - while longer ranged - is inferior in its ability to bring down buildings.
 

Age: Heroic
Trained at: Fortress
Strong against: Buildings, Ships
Weak against:
Cavalry (Or any hack damage units) Cavalry (Or any hack damage units)

Statistics

Cost: 150 200
Population: 3
Pierce Damage:
5 x 3 projectiles
Crush Damage:
11 x 3 projectiles
  Damage x 2.5 vs Ships
Range: 10-28 meters (Has minimum range of 10)
HP: 110
Hack Armor:
30%
Pierce Armor: 90%
Crush Armor: 90%
Speed: 2.4 meters/second
Line of sight: 40 meters
Training time: 19 seconds


Improvements

Fortress technologies :
  • Draft Horses +20% move rate
  • Engineers +25% attack, x1.10 damage vs walls, +2 range

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Helepolis
The Helepolis is the most powerful siege weapon in the game, both in terms of how much damage it can take, and how much damage it dishes out. However, it is slow, short ranged and expensive. Five units can garrison inside the Helepolis. Unlike the Petrobolos, it has no minimum range.
 

Age: Mythic
Trained at: Fortress
Strong against: Buildings
Weak against:
Cavalry (Or any hack damage units) Cavalry (Or any hack damage units)

Statistics

Cost: 300 200
Population: 4
Pierce Damage:
5 x 3 arrows
Crush Damage:
17 x 3 arrows
Range: 10 meters
HP: 650
Hack Armor:
5%
Pierce Armor: 96%
Crush Armor: 50%
Speed: 2.9 meters/second
Line of sight: 18 meters
Training time: 24 seconds


Improvements

Fortress technologies :
  • Draft Horses +20% move rate
  • Engineers +50% attack, x1.10 damage vs walls

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Donkey Caravan
Caravans gather gold by making a trip between a market and a friendly town center. They are a good way of gaining gold once you have exhausted your gold mines, however because trade routes are harder to defend than single gold mines, they are best left until you don't have any other gold source left.
 

Age: Archaic
Trained at: Market
Weak against: Everything

Statistics

Cost: 100
Population: 1
HP: 115
Hack Armor:
40%
Pierce Armor: 40%
Crush Armor: 99%
Speed: 3.9 meters
Line of sight: 16 meters
Training time: 15 seconds


Improvements

Market technologies
  • Coinage +20% move rate

Worship Dionysus to access this technology:

  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

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Kataskopos

The Kataskopos is a unit that the Greek civilizations start with. It doesn't upgrade, and can't be replaced if killed. It is typically used for scouting, since it is not very good for combat.
 

Age: Archaic
Weak against: Everything

Statistics

Population: 2
Hack Damage: 2
HP:
70
Hack Armor:
20%
Pierce Armor: 70%
Crush Armor: 99%
Speed: 5.5 meters/second

Line of sight: 14 meters

Improvements

Worship Dionysus to access this technology:
  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

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Militia

When Poseidon's buildings are destroyed by enemy units, Militia are created from the rubble. The more expensive the building, the more Militia created. Militia are reasonably powerful melee units, which benefit from the same upgrades as normal units.
 

Age: Archaic
Strong against: Human units
Weak against:
Heroes

Statistics

Population: 1
Hack Damage: 7
HP:
100
Hack Armor:
30%
Pierce Armor: 20%
Crush Armor: 99%
Line of sight: 20
Speed: 4.8


Improvements

Armory technologies:
  • Copper/Bronze/Iron Weapons +10% attack
  • Copper/Bronze/Iron Mail -10% hack vulnerability
  • Copper/Bronze/Iron Shields -10% pierce vulnerability

Worship Dionysus to access this technology:

  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

Militia count from destroyed buildings:

House: 2
Granary: 2
Storehouse: 2
Dock: 2
Stable: 2
Tower: 3
Academy: 3
Archery Range: 3
Armory: 4
Market: 4
Town Center: 6
Fortress: 6
Wonder: 10

Walls and farms do not generate Militia.

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