_NeT_AnGeLs_

How Do I Bind All The New VSAY's?

Here is how the quick reference, voice text, and bind assignments line up. This list has been updated for Enemy Territory (Final). The format I've used is:

[quick chat key strokes] - [actual message] - [bind assigment]

In order to bind a key to a vsay, just do the following:

 

    bind x "vsay_team [bind assignment]"
    bind x "vsay_team onmyway"
You have three options:
  1. Use vsay for a global message - it will show up in cyan to everyone. Example. bind x "vsay onmyway"
  2. Use vsay_team for a team message - it will show up in green to everyone on your team. Example. bind x "vsay_team onmyway"
  3. Use vsay_buddy [class number][number of players][list of players' fireteam IDs] [vsay string] - sends a voice chat to the entire team - it will show up in yellow to the recipients. Example. bind x "vsay_buddy -1 0 needbackup"

     

    So, if I wanted to bind a key to say "need back up" to the entire team, it would look like:

     

Here's the list:

  1. Statements From Quick Chat Menu
  2. Statements From Fire Team Chat Menu
  3. Other Bindable Statements Available Thru Fireteam Menu

Quick Chat Menu

1.Statements
    11 - Path cleared. - PathCleared
    12 - The enemy is weakened. - EnemyWeak
    13 - All clear. - AllClear
    14 - Incoming! - Incoming
    15 - Fire in the hole! - FireInTheHole
    16 - I'm defending. - OnDefense
    17 - I'm attacking. - OnOffense
    18 - Taking fire! - TakingFire
    19 - Mines cleared. - MinesCleared
    10 - Enemy in disguise. - EnemyDisguised

2. Requests

    21 - Medic! - Medic
    22 - I need ammo! - NeedAmmo
    23 - I need backup! - NeedBackup
    24 - We need an engineer! - NeedEngineer
    25 - Cover me! - CoverMe
    26 - Hold fire! - HoldFire
    27 - Where to? - WhereTo
    28 - We need Covert Ops! - NeedOps

3. Commands

    31 - Follow me! - FollowMe
    32 - Let's go! - LetsGo
    33 - Move! - Move
    34 - Clear the path! - ClearPath
    35 - Defend our objective! - DefendObjective
    36 - Disarm the dynamite! - DisarmDynamite
    37 - Clear the mines! - ClearMines
    38 - Reinforce the offense! - ReinforceOffense
    39 - Reinforce the defense! - ReinforceDefense

4. Talk

    41 - Yes! - Affirmative
    42 - No! - Negative
    43 - Thanks a lot! - Thanks
    44 - You're welcome. - Welcome
    45 - Sorry! - Sorry
    46 - Oops! - Oops

5. Global

    51 - Yes! - Affirmative
    52 - No! - Negative
    53 - The enemy is weakened. - EnemyWeak
    54 - Hi! - Hi
    55 - Bye. - Bye
    56 - Great shot! - GreatShot
    57 - Yeah! - Cheer
    581 - Thanks a lot! - Thanks
    582 - You're welcome. - Welcome
    583 - Oops! - Oops
    584 - Sorry! - Sorry
    585 - Hold your fire! - HoldFire
    586 - Good game! - GoodGame

6. Function Just defaults to the function of your selected class - cannot choose to say you are a function you are not via the menu.

    61 - I'm a soldier. - IamSoldier
    62 - I'm a medic. - IamMedic
    63 - I'm an engineer. - IamEngineer
    64 - I'm a field ops. - IamFieldOps
    65 - I'm a covert ops. - IamCovertOps

    Note: You can also bind a key like this:

    bind x "wm_sayplayerclass"

    to replicate choosing "function" from the menu. It will say your current function when you hit the bound key.

 

7. Objectives

    71 - Command acknowledged! - CommandAcknowledged
    72 - Command declined! - CommandDeclined
    73 - Command completed! - CommandCompleted
    74 - Destroy the primary objective! - DestroyPrimary
    75 - Destroy the secondary objective! - DestroySecondary
    76 - Destroy the construction! - DestroyConstruction
    77 - Construction underway! - ConstructionCommencing
    78 - Repair the vehicle! - RepairVehicle
    79 - Destroy the vehicle! - DestroyVehicle
    70 - Escort the vehicle! - EscortVehicle

Fire Team Chat Menu

(Fire team-specific quick chat)

6. General Mirrors general chat

    61 - Statements
    62 - Requests
    63 - Commands
    64 - Talk
    65 - Global
    66 - Function
    67 - Objectives

7. Attack

    7 - Attack! - FTAttack

8. Fire Team

    8 - Fall back! - FTFallBack

Bindable Statements Not Available Through Quick Chat

Numbers refer to file names not key strings. Some of these may be available to specific team members via the fire team quick chat.
    Cover me! - FTCoverMe
    Disarm the dynamite! - FTDisarmDynamite
    Fall back! - FTFallBack
    Soldier, covering fire! - FTCoveringFire
    Deploy mortar! - FTMortar
    Heal the squad! - FTHealSquad
    Heal me! - FTHealMe (will show a medic icon over head)
    Revive team mate! - FTReviveTeamMate
    Revive me! - FTReviveMe (will show a medic icon over head)
    Destroy objective! - FTDestroyObjective
    Repair objective! - FTRepairObjective
    Construct the objective! - FTConstructObjective
    Deploy landmines! - FTDeployLandmines
    Disarm landmines! - FTDisarmLandmines
    Call airstrike! - FTCallAirStrike
    Call artillery! - FTCallArtillery
    Call mortar barrage! - FTMortarBarrage
    Resupply squad! - FTResupplySquad
    Resupply me! - FTResupplyMe (will show a ammo icon over head)
    Explore area! - FTExploreArea
    Explore at co-ordinates! - FTExploreAtCoordinates
    Destroy satchel objective! - FTSatchelObjective
    Infiltrate! - FTInfiltrate
    Go undercover! - FTGoUndercover
    Provide sniper cover! - FTProvideSniperCover