Greek Myth Units

Pegasus

The Pegasus is a flying scout available to all greek players at the temple. While the player starts with a scout cavalry for free, sometimes the Pegasus has tactical advantages - since it can fly - or sometimes it can be used to replace a scout that has been killed.
 

Age: Archaic
Trained at: Temple
Weak against: Ranged units, Towers/Fortresses/Town Centers

Statistics

Cost: 50 2
Population: 2
HP: 140
Hack Armor:
50%
Pierce Armor: 50%
Crush Armor: 99%
Speed: 5.0 meters/second
Line of sight: 18 meters
Training time: 6 seconds


Improvements

Worship Hermes to access this technology:
  • Winged Messenger Trains 50% faster, no food cost, +6 LOS

Worship Dionysus to access this technology:

  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

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Hippocampus

When the Poseidon player builds a dock and a temple, a Hippocampus is summoned at the dock. The Hippocampus is a fast moving naval unit with a large LOS, but cannot attack.

If killed, the Hippocampus will respawn one minute later at one of the player's docks.
 

God: Poseidon
Age:
Archaic
Trained at: NA
Weak against: Everything

Statistics

Population: 0
HP: 70
Hack Armor:
10%
Pierce Armor: 70%
Crush Armor: 99%
Speed: 6.6 meters/second
Line of sight: 16 meters


Improvements

Worship Dionysus to access this technology:
  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

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Centaur

Centaurs are fast and tough archers, making them good against infantry units. Their special attack is a shot that does additional damage and never misses its target - even if it is moving.
 

God: Hermes (Zeus, Poseidon)
Age:
Classical
Trained at: Temple
Strong against: Infantry, Myth units
Weak against: Heroes

Special Attack

24 pierce damage, never misses target. Requires 15 seconds to recharge.

Statistics

Cost: 200 15
Population: 3
Pierce Damage: 12
  Damage x3 vs Myth units
  Damage x0.25 vs Heroes
Range: 12
HP: 220
Hack Armor:
25%
Pierce Armor: 35%
Crush Armor: 80%
Speed: 5.0 meters/second
Line of sight: 20 meters
Training time: 19 seconds


Improvements

Hermes gives you access to this Centaur improvement:
  • Sylvan Lore +25% HP, +30% move rate

Worship Dionysus to access this technology:

  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Sun ray +10% attack
  • Oracle +6 LOS

Worship Hera to access this technology:

  • Monstrous Rage +25% attack

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Minotaur

The Minotaur is a tough melee unit that is good against other melee units - including myth units - and buildings. Its special attack is head butting an enemy away from combat, stopping them from fighting for several seconds, and making them take extra damage.
 

God: Athena (Zeus, Hades)
Age:
Classical
Trained at: Temple
Strong against: Melee units, Buildings, Myth units
Weak against: Heroes

Special Attack

60 hack damage, flings unit away. Works on some myth units, but not all. Requires 15 seconds to recharge.

Statistics

Cost: 200 16
Population: 4
Hack Damage: 15
Crush Damage: 10
  Damage x3 vs Myth units
HP: 300
Hack Armor:
60%
Pierce Armor: 50%
Crush Armor: 80%
Speed: 4.0 meters/second
LOS: 20 meters
Training time: 20 seconds


Improvements

Athena gives you access to this Minotaur improvement:
  • Labyrinth of Minos -25% food cost, +40% HP

Worship Dionysus to access this technology:

  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

Worship Hera to access this technology:

  • Monstrous Rage +25% attack

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Cyclops

The Cyclops is similar to the Minotaur in that it is good against melee units and buildings - but it is slower and tougher. The Cyclops' special attack does not work on myth units, but rather the units it throws are killed instantly instead - and any units that get in the way take damage as well.
 

God: Ares (Poseidon, Zeus)
Age:
Classical
Trained at: Temple
Strong against: Buildings, Tough human units, Myth units
Weak against: Heroes

Special Attack

Picks up any human unit and throws it, killing it instantly. Requires 15 seconds to recharge.

Statistics

Cost: 250 22
Population: 4
Hack Damage: 15
Crush Damage: 12
  Damage x3 vs Myth units
HP: 600
Hack Armor:
40%
Pierce Armor: 50%
Crush Armor: 80%
Speed: 3.2 meters/second
LOS: 16 meters
Training time: 20 seconds

Improvements

Ares gives you access to this Cyclops improvement:
  • Will of Kronos +50% hack damage, double crush damage, trains 25% faster

Worship Dionysus to access this technology:

  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

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Hydra

The Hydra is a very tough melee unit that, every time it gains three kills, grows a new head - up to five. Each new head it grows multiplies its attack. (For example: A hydra with five heads has five times the attack of a Hydra with just one.)
 

God: Dionysus (Zeus, Poseidon)
Age:
Heroic
Trained at: Temple
Strong against: Melee units, Buildings, Myth units
Weak against: Heroes

Statistics

Cost: 250 28
Population: 5
Hack Damage: 20
Crush Damage: 10
  Damage x2 vs Myth units
  Damage x0.5 vs Heroes
HP: 800
Hack Armor:
60%
Pierce Armor: 40%
Crush Armor: 80%
Speed: 4.0 meters/second
LOS: 16 meters
Training time: 20 seconds

Improvements

Dionysus gives you access to this technology:
  • Bacchanalia +5% HP

Worship Hera to access this technology:

  • Monstrous Rage +25% attack

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Manticore

The Manticore is a tough ranged unit whose attack does spread damage. It is particularly effective against other ranged units.
 

God: Apollo (Zeus, Hades)
Age:
Heroic
Trained at: Temple
Strong against: Ranged units, Myth units
Weak against: Heroes

Special Attack

Launches 6 darts that do 15 pierce damage per hit. Requires 15 seconds to recharge.

Statistics

Cost: 300 28
Population: 5
Pierce Damage: 11 x 3 darts
  Damage x1.5 vs Myth units
  Damage x0.1 vs Heroes
Range: 16 meters
HP: 420
Hack Armor:
30%
Pierce Armor: 60%
Crush Armor: 80%
Speed: 4.3 meters/second
Line of sight: 20 meters
Training time: 17 seconds

Improvements

Apollo gives you access to these Manticore improvements:
  • Sun ray +10% attack
  • Oracle +6 LOS

Worship Hera to access this technology:

  • Monstrous Rage +25% attack

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Nemean Lion

With its high pierce armor and extra damage to buildings, the Nemean Lion is a good building killer - though the pierce armor helps make it effective against archers too. The Nemean Lion's special attack is a roar that does a small amount of damage to all units directly in front of it.
 

God: Aphrodite (Poseidon, Hades)
Age:
Heroic
Trained at: Temple
Strong against: Archers, Buildings, Myth units
Weak against: Heroes

Special attack

Does 12 hack damage to units within roughly 5 range in front of the Nemean Lion. Requires 20 seconds to recharge.

Statistics

Cost: 200 25
Population: 4
Hack Damage: 20
Crush Damage: 10
  Damage x3 vs Myth units
  Damage x0.5 vs Heroes
HP: 660
Hack Armor:
30%
Pierce Armor: 60%
Crush Armor: 80%
Speed: 4.8 meters/second
LOS: 16 meters
Training time: 20 seconds

Improvements

Aphrodite gives you access to this Nemean Lion improvement:
  • Roar of Orthus -50% pierce vulnerability, -20% hack vulnerability

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Colossus

The Colossus is quite possibly the toughest unit in the game, with a gargantuan amount of HP and armor, as well as the ability to down buildings at a very fast rate. The Colossus' special ability is consuming a tree or part of a gold mine to replenish lost HP.
 

God: Hephaestus (Zeus, Poseidon, Hades)
Age:
Mythic
Trained at: Temple
Strong against: Buildings, Myth units
Weak against: Heroes

Statistics

Cost: 300 40
Population: 5
Hack Damage: 20
Crush Damage: 50
  Damage x3 vs Myth units
  Damage x0.8 vs Heroes
HP: 1100
Hack Armor:
50%
Pierce Armor: 80%
Crush Armor: 80%
Speed: 2.4 meters/second
LOS: 16 meters
Training time: 24 seconds

Improvements

Hephaestus gives you access to these Colossus improvements:
  • Hand of Talos +100 HP
  • Shoulder of Talos +200 HP, -20% hack vulnerability

Worship Dionysus to access this technology:

  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

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Chimera

The Chimera is a melee myth unit. Its special attack is good against groups of units - it sends a fan of flames to damage all units in the area in front of it.
 

God: Artemis (Poseidon, Hades)
Age:
Mythic
Trained at: Temple
Strong against: Human units, Myth units
Weak against: Heroes

Special attack

Deals 28 hack damage to units within 8 range in front of Chimera. Takes 20 seconds to recharge.

Statistics

Cost: 300 30
Population: 4
Hack Damage: 20
  Damage x3 vs Myth units
  Damage x0.8 vs Heroes
HP: 800
Hack Armor:
60%
Pierce Armor: 60%
Crush Armor: 80%
Speed: 5.3 meters/second
LOS: 16 meters
Training time: 20 seconds

Improvements

Artemis gives you access to this Chimera improvement:
  • Flames of Typhon +30% attack, +20% HP, +30% damage on special attack

Worship Dionysus to access this technology:

  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

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Medusa

Medusae are ranged units that are not too powerful against weak human units. However, their special attack makes them devastating to tough and powerful units - particularly myth units - for it instantly turns them to stone, which to all intents kills them instantly.
 

God: Hera (Zeus)
Age:
Mythic
Trained at: Temple
Strong against: Myth units, Tough units
Weak against: Heroes

Special Attack

Instantly turns any non siege and non flying enemy to stone, killing it instantly. Requires 20 seconds to recharge.

Statistics

Cost: 250 40
Population: 5
Pierce Damage: 15
Crush Damage: 12.5
Range:
10 meters
HP: 360
Hack Armor:
60%
Pierce Armor: 70%
Crush Armor: 80%
Speed: 4.3 meters/second
Line of sight: 18 meters
Training time: 20 seconds


Improvements

Hera gives you access to these Medusa improvements:
  • Face of the Gorgon +33% HP
  • Monstrous Rage +25% attack

Worship Dionysus to access this technology:

  • Bacchanalia +5% HP

Worship Apollo to access this technology:

  • Oracle +6 LOS

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Scylla

The Scylla is a naval version of the Hydra - as it fights, it grows more heads. (Up to five.) Each new head it grows multiplies its attack. (For example: A scylla with five heads has five times the attack of a scylla with just one.)
 

God: Dionysus (Zeus, Poseidon)
Age:
Heroic
Trained at: Dock
Strong against: Arrow Ships, Siege Ships
Weak against: Ramming Ships, The Argo

Statistics

Cost: 200 15
Population: 5
Hack Damage: 20
Crush Damage: 10
HP: 800
Hack Armor:
40%
Pierce Armor: 70%
Crush Armor: 80%
Speed: 5.3 meters/second
LOS: 16 meters
Training time: 5 seconds

Improvements

Dionysus gives you access to this technology:
  • Bacchanalia +5% HP

Worship Hera to access this technology:

  • Monstrous Rage +25% attack

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Shade

When Hades' human soldiers are killed, there is a chance that a shade will appear at the player's temple. Shades are fairly weak melee units, and do not benefit from any upgrades - however they get more powerful as you advance ages.
 

Age: Archaic
Strong against: Human units
Weak against:
Heroes

Statistics

Population: 1
Hack Damage: 6 (Increases with age advance)
HP:
90 (Increases with age advance)
Hack Armor:
20%
Pierce Armor: 20%
Crush Armor: 99%
Speed: 4.0 meters/second
Line of sight: 16
meters
Training Time: 20 meters

Improvements

Worship Apollo to access this technology:
  • Oracle +6 LOS

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